The book Digital photo development with Darktable has been released. Check out the pdf or packaged version and, as usual, send your comments and feedback to the darktable user list.
we released version 0.9.2, with a few bugfixes on top of release 0.9.1. this is a new point release in the stable branch thus there are no new features, just updated translations tiling for memory hungry operations and as workaround for old opencl 1.0 drivers new color matrices and white balance presets a lot of stability issues have been resolved a lot of performance improvements (more sse code, better opencl … Continue reading
we are excited to announce we released the first final draft of the book darktable. check out the pdf or packaged version and send your comments and feedback to the darktable user list.
we released version 0.9.1, with a few bugfixes on top of release 0.9. and 184 patches, among them new rawspeed, dcraw, libraw fixed various segfaults and deadlocks the pipeline is now more real HDR (unbounded color management, no more gamut clipping in between) fixed a nasty bug which could cause complete loss of history for an image darktable-faster now plays nicely with darktablerc (non-gconf) lots of opencl improvements updated translations … Continue reading
we released draft 0.6 of the book darktable. this is meant to be a comprehensive guide to the use of darktable for the most common development workflows. this is a book for beginners who do not want just to know how to develop an image, but looking for more information on digital photography and how it applies to darktable. check out the pdf or packaged version and send your comments … Continue reading
we released version 0.9, with many new features: run-time switchable opencl to exploit all the power of your GPU whenever you decide to install the driver many new modules, including a spot removal tool, better denoising (on raw pixels and non-local means) and many more blend operations, overlay your module only 20 percent if you want spot removal tool low light vision tool non-local-means denoising (relatively fast for nlmeans, but … Continue reading
Today I’ll be starting on my Summer of Code project for Darktable, so I thought I’d start off with a blog post about just what I’ll be doing. This Summer I’ll be focusing on UI improvements in Darktable, and I have four separate tasks to complete, in this order. Removing the libglade dependence. There are two ways to construct a graphical interface in software: one is to build your interface … Continue reading
As some of you might have noticed, darktable got accepted for this year’s Google Summer of Code (warning, site doesn’t work with every browser …). Currently we are seeing a few possible students lurking around in IRC, preparing their proposals in our Wiki and getting familiar with the program, code and community. If everything keeps going so smoothly this will be just f****ing awesome. If not we still have the … Continue reading
we released version 0.8, which obsoletes 0.7.1 in a lot of ways: much faster image loading due to rawspeed, an awesome new library by klaus post @rawstudio lots of performance improvements in our caches and pixel pipelines (together with the above like 5x–10x) gpu computing using opencl (for graphics boards that support it) for a lot of common modules, to give a huge performance boost overhauled collection module for more … Continue reading
we released version 0.7.1, a small bugfix release to fix up some nuisances in 0.7: some more white balance presets layout fixes for overlong profile names styles now actually work extensive documentation in form of screencasts enjoy the release, but be aware that you’ll be missing out on a lot of significant speed improvements and cool new features when using the release instead of git :)